WebRTC IP handling: WebRTC IP Address Handling Requirements
Four modes that trade media quality against how many of a user's IP addresses a web page can see.
Uberti, J. and G. Shieh, "WebRTC IP Address Handling Requirements", RFC 8828, DOI 10.17487/RFC8828, January 2021, <https://www.rfc-editor.org/info/rfc8828>.
@misc{rfc8828,
series = {Request for Comments},
number = 8828,
howpublished = {RFC 8828},
publisher = {RFC Editor},
doi = {10.17487/RFC8828},
url = {https://www.rfc-editor.org/info/rfc8828},
author = {J. Uberti and G. Shieh},
title = {{WebRTC IP Address Handling Requirements}},
pagetotal = 9,
year = 2021,
month = jan,
} RFC text
Contents
Internet Engineering Task Force (IETF) J. Uberti
Request for Comments: 8828 Google
Category: Standards Track G. Shieh
ISSN: 2070-1721 January 2021
WebRTC IP Address Handling Requirements
Abstract
This document provides information and requirements for how IP
addresses should be handled by Web Real-Time Communication (WebRTC)
implementations.
Status of This Memo
This is an Internet Standards Track document.
This document is a product of the Internet Engineering Task Force
(IETF). It represents the consensus of the IETF community. It has
received public review and has been approved for publication by the
Internet Engineering Steering Group (IESG). Further information on
Internet Standards is available in Section 2 of RFC 7841.
Information about the current status of this document, any errata,
and how to provide feedback on it may be obtained at
https://www.rfc-editor.org/info/rfc8828.
Copyright Notice
Copyright (c) 2021 IETF Trust and the persons identified as the
document authors. All rights reserved.
This document is subject to BCP 78 and the IETF Trust's Legal
Provisions Relating to IETF Documents
(https://trustee.ietf.org/license-info) in effect on the date of
publication of this document. Please review these documents
carefully, as they describe your rights and restrictions with respect
to this document. Code Components extracted from this document must
include Simplified BSD License text as described in Section 4.e of
the Trust Legal Provisions and are provided without warranty as
described in the Simplified BSD License.
Table of Contents
1. Introduction
2. Terminology
3. Problem Statement
4. Goals
5. Detailed Design
5.1. Principles
5.2. Modes and Recommendations
6. Implementation Guidance
6.1. Ensuring Normal Routing
6.2. Determining Associated Local Addresses
7. Application Guidance
8. Security Considerations
9. IANA Considerations
10. References
10.1. Normative References
10.2. Informative References
Acknowledgements
Authors' Addresses
1. Introduction
One of WebRTC's key features is its support of peer-to-peer
connections. However, when establishing such a connection, which
involves connection attempts from various IP addresses, WebRTC may
allow a web application to learn additional information about the
user compared to an application that only uses the Hypertext Transfer
Protocol (HTTP) [RFC7230]. This may be problematic in certain cases.
This document summarizes the concerns and makes recommendations on
how WebRTC implementations should best handle the trade-off between
privacy and media performance.
2. Terminology
The key words "MUST", "MUST NOT", "REQUIRED", "SHALL", "SHALL NOT",
"SHOULD", "SHOULD NOT", "RECOMMENDED", "NOT RECOMMENDED", "MAY", and
"OPTIONAL" in this document are to be interpreted as described in BCP
14 [RFC2119] [RFC8174] when, and only when, they appear in all
capitals, as shown here.
3. Problem Statement
In order to establish a peer-to-peer connection, WebRTC
implementations use Interactive Connectivity Establishment (ICE)
[RFC8445]. ICE attempts to discover multiple IP addresses using
techniques such as Session Traversal Utilities for NAT (STUN)
[RFC5389] and Traversal Using Relays around NAT (TURN) [RFC5766] and
then checks the connectivity of each local-address-remote-address
pair in order to select the best one. The addresses that are
collected usually consist of an endpoint's private physical or
virtual addresses and its public Internet addresses.
These addresses are provided to the web application so that they can
be communicated to the remote endpoint for its checks. This allows
the application to learn more about the local network configuration
than it would from a typical HTTP scenario, in which the web server
would only see a single public Internet address, i.e., the address
from which the HTTP request was sent.
The additional information revealed falls into three categories:
1. If the client is multihomed, additional public IP addresses for
the client can be learned. In particular, if the client tries to
hide its physical location through a Virtual Private Network
(VPN), and the VPN and local OS support routing over multiple
interfaces (a "split-tunnel" VPN), WebRTC can discover not only
the public address for the VPN, but also the ISP public address
over which the VPN is running.
2. If the client is behind a Network Address Translator (NAT), the
client's private IP addresses, often [RFC1918] addresses, can be
learned.
3. If the client is behind a proxy (a client-configured "classical
application proxy", as defined in [RFC1919], Section 3), but
direct access to the Internet is permitted, WebRTC's STUN checks
will bypass the proxy and reveal the public IP address of the
client. This concern also applies to the "enterprise TURN
server" scenario described in [RFC7478], Section 2.3.5.1 if, as
above, direct Internet access is permitted. However, when the
term "proxy" is used in this document, it is always in reference
to an [RFC1919] proxy server.
Of these three concerns, the first is the most significant, because
for some users, the purpose of using a VPN is for anonymity.
However, different VPN users will have different needs, and some VPN
users (e.g., corporate VPN users) may in fact prefer WebRTC to send
media traffic directly -- i.e., not through the VPN.
The second concern is less significant but valid nonetheless. The
core issue is that web applications can learn about addresses that
are not exposed to the Internet; typically, these address are IPv4,
but they can also be IPv6, as in the case of NAT64 [RFC6146]. While
disclosure of the [RFC4941] IPv6 addresses recommended by [RFC8835]
is fairly benign due to their intentionally short lifetimes, IPv4
addresses present some challenges. Although private IPv4 addresses
often contain minimal entropy (e.g., 192.168.0.2, a fairly common
address), in the worst case, they can contain 24 bits of entropy with
an indefinite lifetime. As such, they can be a fairly significant
fingerprinting surface. In addition, intranet web sites can be
attacked more easily when their IPv4 address range is externally
known.
Private IP addresses can also act as an identifier that allows web
applications running in isolated browsing contexts (e.g., normal and
private browsing) to learn that they are running on the same device.
This could allow the application sessions to be correlated, defeating
some of the privacy protections provided by isolation. It should be
noted that private addresses are just one potential mechanism for
this correlation and this is an area for further study.
The third concern is the least common, as proxy administrators can
already control this behavior through organizational firewall policy,
and generally, forcing WebRTC traffic through a proxy server will
have negative effects on both the proxy and media quality.
Note also that these concerns predate WebRTC; Adobe Flash Player has
provided similar functionality since the introduction of Real-Time
Media Flow Protocol (RTMFP) support [RFC7016] in 2008.
4. Goals
WebRTC's support of secure peer-to-peer connections facilitates
deployment of decentralized systems, which can have privacy benefits.
As a result, blunt solutions that disable WebRTC or make it
significantly harder to use are undesirable. This document takes a
more nuanced approach, with the following goals:
* Provide a framework for understanding the problem so that controls
might be provided to make different trade-offs regarding
performance and privacy concerns with WebRTC.
* Using that framework, define settings that enable peer-to-peer
communications, each with a different balance between performance
and privacy.
* Finally, provide recommendations for default settings that provide
reasonable performance without also exposing addressing
information in a way that might violate user expectations.
5. Detailed Design
5.1. Principles
The key principles for our framework are stated below:
1. By default, WebRTC traffic should follow typical IP routing
(i.e., WebRTC should use the same interface used for HTTP
traffic) and only the system's 'typical' public addresses (or
those of an enterprise TURN server, if present) should be visible
to the application. However, in the interest of optimal media
quality, it should be possible to enable WebRTC to make use of
all network interfaces to determine the ideal route.
2. By default, WebRTC should be able to negotiate direct peer-to-
peer connections between endpoints (i.e., without traversing a
NAT or relay server) when such connections are possible. This
ensures that applications that need true peer-to-peer routing for
bandwidth or latency reasons can operate successfully.
3. It should be possible to configure WebRTC to not disclose private
local IP addresses, to avoid the issues associated with web
applications learning such addresses. This document does not
require this to be the default state, as there is no currently
defined mechanism that can satisfy this requirement as well as
the aforementioned requirement to allow direct peer-to-peer
connections.
4. By default, WebRTC traffic should not be sent through proxy
servers, due to the media-quality problems associated with
sending WebRTC traffic over TCP, which is almost always used when
communicating with such proxies, as well as proxy performance
issues that may result from proxying WebRTC's long-lived, high-
bandwidth connections. However, it should be possible to force
WebRTC to send its traffic through a configured proxy if desired.
5.2. Modes and Recommendations
Based on these ideas, we define four specific modes of WebRTC
behavior, reflecting different media quality/privacy trade-offs:
Mode 1 - Enumerate all addresses:
WebRTC MUST use all network interfaces to attempt communication
with STUN servers, TURN servers, or peers. This will converge on
the best media path and is ideal when media performance is the
highest priority, but it discloses the most information.
Mode 2 - Default route + associated local addresses:
WebRTC MUST follow the kernel routing table rules, which will
typically cause media packets to take the same route as the
application's HTTP traffic. If an enterprise TURN server is
present, the preferred route MUST be through this TURN server.
Once an interface has been chosen, the private IPv4 and IPv6
addresses associated with this interface MUST be discovered and
provided to the application as host candidates. This ensures that
direct connections can still be established in this mode.
Mode 3 - Default route only:
This is the same as Mode 2, except that the associated private
addresses MUST NOT be provided; the only IP addresses gathered are
those discovered via mechanisms like STUN and TURN (on the default
route). This may cause traffic to hairpin through a NAT, fall
back to an application TURN server, or fail altogether, with
resulting quality implications.
Mode 4 - Force proxy:
This is the same as Mode 3, but when the application's HTTP
traffic is sent through a proxy, WebRTC media traffic MUST also be
proxied. If the proxy does not support UDP (as is the case for
all HTTP and most SOCKS [RFC1928] proxies), or the WebRTC
implementation does not support UDP proxying, the use of UDP will
be disabled, and TCP will be used to send and receive media
through the proxy. Use of TCP will result in reduced media
quality, in addition to any performance considerations associated
with sending all WebRTC media through the proxy server.
Mode 1 MUST NOT be used unless user consent has been provided. The
details of this consent are left to the implementation; one potential
mechanism is to tie this consent to getUserMedia (device permissions)
consent, described in [RFC8827], Section 6.2. Alternatively,
implementations can provide a specific mechanism to obtain user
consent.
In cases where user consent has not been obtained, Mode 2 SHOULD be
used.
These defaults provide a reasonable trade-off that permits trusted
WebRTC applications to achieve optimal network performance but gives
applications without consent (e.g., 1-way streaming or data-channel
applications) only the minimum information needed to achieve direct
connections, as defined in Mode 2. However, implementations MAY
choose stricter modes if desired, e.g., if a user indicates they want
all WebRTC traffic to follow the default route.
Future documents may define additional modes and/or update the
recommended default modes.
Note that the suggested defaults can still be used even for
organizations that want all external WebRTC traffic to traverse a
proxy or enterprise TURN server, simply by setting an organizational
firewall policy that allows WebRTC traffic to only leave through the
proxy or TURN server. This provides a way to ensure the proxy or
TURN server is used for any external traffic but still allows direct
connections (and, in the proxy case, avoids the performance issues
associated with forcing media through said proxy) for intra-
organization traffic.
6. Implementation Guidance
This section provides guidance to WebRTC implementations on how to
implement the policies described above.
6.1. Ensuring Normal Routing
When trying to follow typical IP routing, as required by Modes 2 and
3, the simplest approach is to bind() the sockets used for peer-to-
peer connections to the wildcard addresses (0.0.0.0 for IPv4, :: for
IPv6), which allows the OS to route WebRTC traffic the same way as it
would HTTP traffic. STUN and TURN will work as usual, and host
candidates can still be determined as mentioned below.
6.2. Determining Associated Local Addresses
When binding to a wildcard address, some extra work is needed to
determine the associated local address required by Mode 2, which we
define as the source address that would be used for any packets sent
to the web application host (assuming that UDP and TCP get the same
routing treatment). Use of the web-application host as a destination
ensures the right source address is selected, regardless of where the
application resides (e.g., on an intranet).
First, the appropriate remote IPv4/IPv6 address is obtained by
resolving the host component of the web application URI [RFC3986].
If the client is behind a proxy and cannot resolve these IPs via DNS,
the address of the proxy can be used instead. Or, if the web
application was loaded from a file:// URI [RFC8089] rather than over
the network, the implementation can fall back to a well-known DNS
name or IP address.
Once a suitable remote IP has been determined, the implementation can
create a UDP socket, bind() it to the appropriate wildcard address,
and then connect() to the remote IP. Generally, this results in the
socket being assigned a local address based on the kernel routing
table, without sending any packets over the network.
Finally, the socket can be queried using getsockname() or the
equivalent to determine the appropriate local address.
7. Application Guidance
The recommendations mentioned in this document may cause certain
WebRTC applications to malfunction. In order to be robust in all
scenarios, the following guidelines are provided for applications:
* Applications SHOULD deploy a TURN server with support for both UDP
and TCP connections to the server. This ensures that connectivity
can still be established, even when Mode 3 or 4 is in use,
assuming the TURN server can be reached.
* Applications SHOULD detect when they don't have access to the full
set of ICE candidates by checking for the presence of host
candidates. If no host candidates are present, Mode 3 or 4 is in
use; this knowledge can be useful for diagnostic purposes.
8. Security Considerations
This document describes several potential privacy and security
concerns associated with WebRTC peer-to-peer connections and provides
mechanisms and recommendations for WebRTC implementations to address
these concerns.
9. IANA Considerations
This document has no IANA actions.
10. References
10.1. Normative References
[RFC2119] Bradner, S., "Key words for use in RFCs to Indicate
Requirement Levels", BCP 14, RFC 2119,
DOI 10.17487/RFC2119, March 1997,
<https://www.rfc-editor.org/info/rfc2119>.
[RFC3986] Berners-Lee, T., Fielding, R., and L. Masinter, "Uniform
Resource Identifier (URI): Generic Syntax", STD 66,
RFC 3986, DOI 10.17487/RFC3986, January 2005,
<https://www.rfc-editor.org/info/rfc3986>.
[RFC5389] Rosenberg, J., Mahy, R., Matthews, P., and D. Wing,
"Session Traversal Utilities for NAT (STUN)", RFC 5389,
DOI 10.17487/RFC5389, October 2008,
<https://www.rfc-editor.org/info/rfc5389>.
[RFC5766] Mahy, R., Matthews, P., and J. Rosenberg, "Traversal Using
Relays around NAT (TURN): Relay Extensions to Session
Traversal Utilities for NAT (STUN)", RFC 5766,
DOI 10.17487/RFC5766, April 2010,
<https://www.rfc-editor.org/info/rfc5766>.
[RFC8089] Kerwin, M., "The "file" URI Scheme", RFC 8089,
DOI 10.17487/RFC8089, February 2017,
<https://www.rfc-editor.org/info/rfc8089>.
[RFC8174] Leiba, B., "Ambiguity of Uppercase vs Lowercase in RFC
2119 Key Words", BCP 14, RFC 8174, DOI 10.17487/RFC8174,
May 2017, <https://www.rfc-editor.org/info/rfc8174>.
[RFC8445] Keranen, A., Holmberg, C., and J. Rosenberg, "Interactive
Connectivity Establishment (ICE): A Protocol for Network
Address Translator (NAT) Traversal", RFC 8445,
DOI 10.17487/RFC8445, July 2018,
<https://www.rfc-editor.org/info/rfc8445>.
10.2. Informative References
[RFC1918] Rekhter, Y., Moskowitz, B., Karrenberg, D., de Groot, G.
J., and E. Lear, "Address Allocation for Private
Internets", BCP 5, RFC 1918, DOI 10.17487/RFC1918,
February 1996, <https://www.rfc-editor.org/info/rfc1918>.
[RFC1919] Chatel, M., "Classical versus Transparent IP Proxies",
RFC 1919, DOI 10.17487/RFC1919, March 1996,
<https://www.rfc-editor.org/info/rfc1919>.
[RFC1928] Leech, M., Ganis, M., Lee, Y., Kuris, R., Koblas, D., and
L. Jones, "SOCKS Protocol Version 5", RFC 1928,
DOI 10.17487/RFC1928, March 1996,
<https://www.rfc-editor.org/info/rfc1928>.
[RFC4941] Narten, T., Draves, R., and S. Krishnan, "Privacy
Extensions for Stateless Address Autoconfiguration in
IPv6", RFC 4941, DOI 10.17487/RFC4941, September 2007,
<https://www.rfc-editor.org/info/rfc4941>.
[RFC6146] Bagnulo, M., Matthews, P., and I. van Beijnum, "Stateful
NAT64: Network Address and Protocol Translation from IPv6
Clients to IPv4 Servers", RFC 6146, DOI 10.17487/RFC6146,
April 2011, <https://www.rfc-editor.org/info/rfc6146>.
[RFC7016] Thornburgh, M., "Adobe's Secure Real-Time Media Flow
Protocol", RFC 7016, DOI 10.17487/RFC7016, November 2013,
<https://www.rfc-editor.org/info/rfc7016>.
[RFC7230] Fielding, R., Ed. and J. Reschke, Ed., "Hypertext Transfer
Protocol (HTTP/1.1): Message Syntax and Routing",
RFC 7230, DOI 10.17487/RFC7230, June 2014,
<https://www.rfc-editor.org/info/rfc7230>.
[RFC7478] Holmberg, C., Hakansson, S., and G. Eriksson, "Web Real-
Time Communication Use Cases and Requirements", RFC 7478,
DOI 10.17487/RFC7478, March 2015,
<https://www.rfc-editor.org/info/rfc7478>.
[RFC8827] Rescorla, E., "WebRTC Security Architecture", RFC 8827,
DOI 10.17487/RFC8827, January 2021,
<https://www.rfc-editor.org/info/rfc8827>.
[RFC8835] Alvestrand, H., "Transports for WebRTC", RFC 8835,
DOI 10.17487/RFC8835, January 2021,
<https://www.rfc-editor.org/info/rfc8835>.
Acknowledgements
Several people provided input into this document, including Bernard
Aboba, Harald Alvestrand, Youenn Fablet, Ted Hardie, Matthew
Kaufmann, Eric Rescorla, Adam Roach, and Martin Thomson.
Authors' Addresses
Justin Uberti
Google
747 6th St S
Kirkland, WA 98033
United States of America
Email: justin@uberti.name
Guo-wei Shieh
333 Elliott Ave W #500
Seattle, WA 98119
United States of America
Email: guoweis@gmail.com
AI ELI5
On this page
§1Why IP Addresses Need Handling Rules
One of WebRTC's key features is its support of peer-to-peer connections. Setting one up involves connection attempts from various IP addresses. As a result, WebRTC may allow a web application to learn more about the user than an application that only uses HTTP.
The RFC summarizes the concerns and recommends how implementations should handle the trade-off between privacy and media performance. The key words MUST, SHOULD and MAY are used as in BCP 14 (RFC 2119 and RFC 8174).
Making a call directly between two computers means sharing some addresses. Sharing too many can tell a website more about you than you want.
§3The Problem: What Gets Revealed
WebRTC uses Interactive Connectivity Establishment (ICE, RFC 8445) to find several local and remote addresses and test each pair. It collects them with STUN and TURN. These addresses are passed to the web application so it can send them to the remote side, so the application learns more than the single public address an HTTP server would see.
The extra information falls into three categories:
- A multihomed client can expose extra public addresses. With a split-tunnel VPN, WebRTC can discover both the VPN's public address and the ISP public address underneath it.
- A client behind a NAT can expose its private addresses, often RFC 1918 addresses.
- A client behind a classical application proxy, where direct Internet access is still permitted, has its public address revealed because STUN checks bypass the proxy.
The RFC calls the first concern the most significant, because some users run a VPN for anonymity. Others, such as corporate VPN users, may prefer that media goes directly rather than through the VPN.
Private IPv4 addresses are the second concern. Some carry little entropy (192.168.0.2 is a fairly common address), but in the worst case they can carry 24 bits of entropy with an indefinite lifetime, which makes a fingerprinting surface. They can also let pages in isolated browsing contexts, such as normal and private browsing, discover they run on the same device. The third concern is the least common, since proxy administrators can already control it with firewall policy.
A website could learn which VPN you are hiding behind, the secret room numbers inside your home network, or the address your proxy was supposed to hide. Each of these is a different kind of leak.
§4Goals and Principles
Blunt solutions that disable WebRTC or make it much harder to use are undesirable, because peer-to-peer support can have privacy benefits of its own. The RFC sets three goals: a framework for understanding the problem, settings that each strike a different balance between performance and privacy, and recommended defaults that perform reasonably without exposing addresses against user expectations.
Four principles shape the design:
- By default WebRTC traffic follows typical IP routing, so only the system's typical public addresses (or an enterprise TURN server's) are visible. It should still be possible to use all interfaces for the best media route.
- By default WebRTC should be able to negotiate direct peer-to-peer connections when possible.
- It should be possible to configure WebRTC not to disclose private local addresses. This is not required to be the default, because no defined mechanism satisfies that together with direct peer-to-peer connections.
- By default WebRTC traffic should not go through proxy servers, but it should be possible to force it through a configured proxy.
The rules try to keep calls working well while telling the website as little as possible, and let you choose a stricter setting if you want.
§5.2The Four Modes and Their Defaults
The RFC defines four modes of behavior:
- Mode 1, enumerate all addresses: WebRTC MUST use all network interfaces to contact STUN servers, TURN servers or peers. It finds the best media path but discloses the most.
- Mode 2, default route plus associated local addresses: WebRTC MUST follow the kernel routing table, so media usually takes the same route as HTTP traffic. If an enterprise TURN server is present, the preferred route MUST be through it. The private IPv4 and IPv6 addresses of the chosen interface MUST be provided as host candidates, so direct connections still work.
- Mode 3, default route only: As Mode 2, but the associated private addresses MUST NOT be provided. Traffic may hairpin through a NAT, fall back to an application TURN server, or fail altogether.
- Mode 4, force proxy: As Mode 3, but when HTTP traffic goes through a proxy, media MUST be proxied too. If the proxy does not support UDP, UDP is disabled and TCP carries the media, with reduced quality.
Mode 1 MUST NOT be used unless user consent has been provided. The consent mechanism is left to the implementation, for example tying it to getUserMedia device permission consent described in RFC 8827. Without consent, Mode 2 SHOULD be used. Implementations MAY choose stricter modes, and future documents may define new modes or change the recommended defaults.
An organization can still force external WebRTC traffic through a proxy or enterprise TURN server using a firewall policy that only lets WebRTC leave that way, while intra-organization traffic stays direct.
There are four settings, from telling the website everything to sending the whole call through a go-between. Without your permission, the browser uses the middle setting that shares only what is needed for a direct call.
| Mode | Interfaces used | Private host addresses | Media proxying |
|---|---|---|---|
| 1 Enumerate all | All interfaces | Disclosed | Not forced |
| 2 Default route + local THIS RFC | Default route (kernel routing table) | Provided as host candidates | Not forced |
| 3 Default route only | Default route | Not provided | Not forced |
| 4 Force proxy | Default route | Not provided | Required when HTTP uses a proxy |
§6Implementation Guidance
To follow normal routing as Modes 2 and 3 require, the simplest approach is to bind() the peer-to-peer sockets to the wildcard addresses (0.0.0.0 for IPv4, :: for IPv6). The OS then routes WebRTC traffic as it would HTTP traffic.
Mode 2 also needs the associated local address, defined as the source address that would be used for packets sent to the web application host. Using that host as the destination gives the right answer even for an intranet application. The steps are:
- Resolve the host in the web application URI to a remote IPv4 or IPv6 address. Behind a proxy that cannot be resolved via DNS, the proxy address can be used. For a
file://page, a well-known DNS name or IP address can be used. - Create a UDP socket,
bind()it to the wildcard address, andconnect()it to that remote IP. This typically assigns a local address from the kernel routing table without sending packets. - Query the socket with
getsockname()or the equivalent to read the local address.
To find out which of its own addresses it would use to reach a website, the browser quietly asks the computer which one it would pick, without actually sending anything.
§7Guidance for Applications
The recommendations may cause some WebRTC applications to malfunction, so the RFC gives two guidelines for applications:
- Applications SHOULD deploy a TURN server that supports both UDP and TCP connections to the server. Connectivity can then still be established when Mode 3 or 4 is in use, as long as the TURN server can be reached.
- Applications SHOULD detect when they lack the full set of ICE candidates by checking for host candidates. If none are present, Mode 3 or 4 is in use, which is useful for diagnostics.
If the browser is hiding addresses, a call may need a middleman server to work. Apps should have one ready and be able to notice when the browser is being private.
§8Security and IANA Considerations
The Security Considerations section is a single statement: the document describes several potential privacy and security concerns with WebRTC peer-to-peer connections and gives mechanisms and recommendations for implementations to address them. The substance of the privacy analysis is in the problem statement and the modes.
The document has no IANA actions.
The whole document is about privacy, so the security section just points back to it. It asks nothing of the registry office.