Real-time PPP in HDLC: PPP in a Real-time Oriented HDLC-like Framing
How to let an urgent real-time packet cut in line on a slow PPP link by pausing and resuming a long one.
Bormann, C., "PPP in a Real-time Oriented HDLC-like Framing", RFC 2687, DOI 10.17487/RFC2687, September 1999, <https://www.rfc-editor.org/info/rfc2687>.
@misc{rfc2687,
series = {Request for Comments},
number = 2687,
howpublished = {RFC 2687},
publisher = {RFC Editor},
doi = {10.17487/RFC2687},
url = {https://www.rfc-editor.org/info/rfc2687},
author = {C. Bormann},
title = {{PPP in a Real-time Oriented HDLC-like Framing}},
pagetotal = 13,
year = 1999,
month = sep,
} RFC text
Contents
Network Working Group C. Bormann
Request for Comments: 2687 Universitaet Bremen TZI
Category: Standards Track September 1999
PPP in a Real-time Oriented HDLC-like Framing
Status of this Memo
This document specifies an Internet standards track protocol for the
Internet community, and requests discussion and suggestions for
improvements. Please refer to the current edition of the "Internet
Official Protocol Standards" (STD 1) for the standardization state
and status of this protocol. Distribution of this memo is unlimited.
Copyright Notice
Copyright (C) The Internet Society (1999). All Rights Reserved.
Abstract
A companion document describes an architecture for providing
integrated services over low-bitrate links, such as modem lines, ISDN
B-channels, and sub-T1 links [1]. The main components of the
architecture are: a real-time encapsulation format for asynchronous
and synchronous low-bitrate links, a header compression architecture
optimized for real-time flows, elements of negotiation protocols used
between routers (or between hosts and routers), and announcement
protocols used by applications to allow this negotiation to take
place.
This document proposes the suspend/resume-oriented solution for the
real-time encapsulation format part of the architecture. The general
approach is to start from the PPP Multilink fragmentation protocol
[2] and its multi-class extension [5] and add suspend/resume in a way
that is as compatible to existing hard- and firmware as possible.
1. Introduction
As an extension to the "best-effort" services the Internet is well-
known for, additional types of services ("integrated services") that
support the transport of real-time multimedia information are being
developed for, and deployed in the Internet.
The present document defines the suspend/resume-oriented solution for
the real-time encapsulation format part of the architecture. As
described in more detail in the architecture document, a real-time
encapsulation format is required as, e.g., a 1500 byte packet on a
28.8 kbit/s modem link makes this link unavailable for the
transmission of real-time information for about 400 ms. This adds a
worst-case delay that causes real-time applications to operate with
round-trip delays on the order of at least a second -- unacceptable
for real-time conversation.
A true suspend/resume-oriented approach can only be implemented on a
type-1 sender [1], but provides the best possible delay performance
to this type of senders. The format defined in this document may
also be of interest to certain type-2-senders that want to exploit
the better bit-efficiency of this format as compared to [5]. The
format was designed so that it can be implemented by both type-1 and
type-2 receivers.
1.1. Specification Language
The key words "MUST", "MUST NOT", "REQUIRED", "SHALL", "SHALL NOT",
"SHOULD", "SHOULD NOT", "RECOMMENDED", "MAY", and "OPTIONAL" in this
document are to be interpreted as described in RFC 2119 [8].
2. Requirements
The requirements for this document are similar to those listed in
[5].
A suspend/resume-oriented solution can provide better worst-case
latency than the pre-fragmenting-oriented solution defined in [5].
Also, as this solution requires a new encapsulation scheme, there is
an opportunity to provide a slightly more efficient format.
Predictability, robustness, and cooperation with PPP and existing
hard- and firmware installations are as important with suspend/resume
as with pre-fragmenting. A good suspend/resume solution achieves
good performance even with type-2 receivers [1] and is able to work
with PPP hardware such as async-to-sync converters.
Finally, a partial non-requirement: While the format defined in this
draft is based on the PPP multilink protocol ([2], also abbreviated
as MP), operation over multiple links is in many cases not required.
3. General Approach
As in [5], the general approach is to start out from PPP multilink
and add multiple classes to obtain multiple levels of suspension.
However, in contrast to [5], more significant changes are required to
be able to suspend the transmission of a packet at any point and
inject a higher priority packet.
The applicability of the multilink header for suspend/resume type
implementations is limited, as the "end" bit is in the multilink
header, which is the wrong place for suspend/resume operation. To
make a big packet suspendable, it must be sent with the "end" bit
off, and (unless the packet was suspended a small number of bytes
before its end) an empty fragment has to be sent afterwards to
"close" the packet. The minimum overhead for sending a suspendable
packet thus is twice the multilink header size (six bytes, including
a compressed multilink protocol field) plus one PPP framing (three
bytes). Each suspension costs another six bytes (not counting the
overhead of the framing for the intervening packet).
Also, the existing multi-link header is relatively large; as the
frequency of small high-priority packets increases, the overhead
becomes significant.
The general approach of this document is to start from PPP Multilink
with classes and provide a number of extensions to add functionality
and reduce the overhead of using PPP Multilink for real-time
transmission.
This document introduces two new features:
1) A compact fragment format and header, and
2) a real-time frame format.
4. The Compact Fragment Format
This section describes an optional multilink fragment format that is
more optimized towards single-link operation and frequent suspension
(type 1 senders)/a small fragment size (type 2 senders), with
optional support for multiple links.
When operating over a single link, the Multilink sequence number is
used only for loss detection. Even a 12-bit sequence number clearly
is larger than required for this application on most kinds of links.
We therefore define the following compact multilink header format
option with a three-bit sequence number.
As, with a compact header, there is little need for sending packets
outside the multilink, we can provide an additional compression
mechanism for this format: the MP protocol identifier is not sent
with the compact fragment header. This obviously requires prior
negotiation (similar to the way address and control field compression
are negotiated), as well as a method for avoiding the bit combination
0xFF (the first octet in an LCP frame before any LCP options have
been negotiated), as the start of a new LCP negotiation could
otherwise not be reliably detected.
Figure 1: Compact Fragment Format
0 1 2 3 4 5 6 7
+---+---+---+---+---+---+---+---+
| R | sequence | class | 1 |
+---+---+---+---+---+---+---+---+
| data |
: :
+---+---+---+---+---+---+---+---+
Having the least significant bit always be 1 helps with HDLC chips
that operate specially on least significant bits in HDLC addresses.
(Initial bytes with the least significant bit set to zero are used
for the extended compact fragment format, see next section.)
The R bit is the inverted equivalent of the B bit in the other
multilink fragment formats, i.e. R = 1 means that this fragment
resumes a packet previous fragments of which have been sent already.
The following trick avoids the case of a header byte of 0xFF (which
would mean R=1, sequence=7, and class=7): If the class field is set
to 7, the R bit MUST never be set to one. I.e., class 7 frames by
design cannot be suspended/resumed. (This is also the reason the
sense of the B bit is inverted to an R bit in the compact fragment
format -- class 7 would be useless otherwise, as a new packet could
never be begun.)
As the sequence number is not particularly useful with the class
field set to 7, it is used to distinguish eight more classes -- for
some minor additional complexity, the applicability of prefix elision
is significantly increased by providing more classes with possibly
different elided prefixes.
For purposes of prefix elision, the actual class number of a fragment
is computed as follows:
- If the class field is 0 to 6, the class number is 0 to 6,
- if the class field is 7 and the sequence field is 0 to 7, the
class number is 7 to 14.
As a result of this scheme, the classes 0 to 6 can be used for
suspendable packets, and classes 7 to 14 (where the class field is 7
and the R bit must always be off) can be used for non-suspendable
high-priority classes, e.g., eight highly compressed voice streams.
5. The Extended Compact Fragment Format
For operation over multiple links, a three-bit sequence number will
rarely be sufficient. Therefore, we define an optional extended
compact fragment format. The option, when negotiated, allows both
the basic compact fragment format and the extended compact fragment
format to be used; each fragment indicates which format it is in.
Figure 1: Extended Compact Fragment Format
0 1 2 3 4 5 6 7
+---+---+---+---+---+---+---+---+
| R | seq LSB | class | 0 |
+---+---+---+---+---+---+---+---+
| sequence -- MSB | 1 |
+---+---+---+---+---+---+---+---+
| data |
: :
+---+---+---+---+---+---+---+---+
In the extended compact fragment format, the sequence number is
composed of three least significant bits from the first octet of the
fragment header and seven most significant bits from the second
octet. (Again, the least significant bit of the second octet is
always set to one for compatibility with certain HDLC chips.)
For prefix elision purposes, fragments with a class field of 7 can
use the basic format to indicate classes 7 to 14 and the extended
format to indicate classes 7 to 1030. Different classes may use
different formats concurrently without problems. (This allows some
classes to be spread over a multi-link and other classes to be
confined to a single link with greater efficiency.) For class fields
0 to 6, i.e. suspendable classes, one of the two compact fragment
formats SHOULD be used consistently within each class.
If the use of the extended compact fragment format has been
negotiated, receivers MAY keep 10-bit sequence numbers for all
classes to facilitate senders switching formats in a class. When a
sender starts sending basic format fragments in a class that was
using extended format fragments, the 3-bit sequence number can be
taken as a modulo-8 version of the 10-bit sequence number, and no
discontinuity need result. In the inverse case, if a 10-bit sequence
number has been kept throughout by the receiver (and no major slips
of the sequence number have occurred), no discontinuity will result,
although this cannot be guaranteed in the presence of errors.
(Discontinuity, in this context, means that a receiver has to
resynchronize sequence numbers by discarding fragments until a
fragment with R=0 has been seen.)
6. Real-Time Frame Format
This section defines how fragments with compact fragment headers are
mapped into real-time frames. This format has been designed to
retain the overall HDLC based format of frames, so that existing
synchronous HDLC chips and async to sync converters can be used on
the link. Note that if the design could be optimized for async only
operation, more design alternatives would be available [4]; with the
advent of V.80 style modems, asynchronous communications is likely to
decrease in importance, though.
The compact fragment format provides a compact rendition of the PPP
multilink header with classes and a reduced sequence number space.
However, it does not encode the E-bit of the PPP multilink header,
which indicates whether the fragment at hand is the last fragment of
a packet.
For a solution where packets can be suspended at any point in time,
the E-bit needs to be encoded near the end of each fragment. The
real-time frame format, to ensure maximum compatibility with type 2
receivers, encodes the E-bit in the following way: Any normal frame
ending also ends the current fragment with E implicitly set to one.
This ensures that packets that are ready for delivery to the upper
layers immediately trigger a receive interrupt even at type-2
receivers.
Fragments of packets that are to be suspended are terminated within
the HDLC frame by a special "fragment suspend escape" byte (FSE).
The overall structure of the HDLC frame does not change; the
detection and handling of FSE bytes is done at a layer above HDLC
framing.
The suspend/resume format with FSE detection is an alternative to
address/control field compression (ACFC, LCP option 8). It does not
apply to frames that start with 0xFF, the standard PPP-in-HDLC
address field; these frames are handled as defined in [6] and [7].
(This provision ensures that attempts to renegotiate LCP do not cause
ambiguities.)
For frames that do not start with 0xFF, suspend/resume processing
performs a scan of every HDLC frame received. The FCS of the HDLC
frame is checked and stripped. Compact fragment format headers (both
basic and extended) are handled without further FSE processing.
(Note that, as the FSE byte was chosen such that it never occurs in
compact fragment format headers, this does not require any specific
code.)
Within the remaining bytes of the HDLC frame ("data part"), an FSE
byte is used to indicate the end of the current fragment, with an E
bit implicitly cleared. All fragments up to the last FSE are
considered suspended (E = 0); the final fragment is terminated (E =
1), or, if it is empty, ignored (i.e., the data part of an HDLC frame
can end in an FSE to indicate that the last fragment has E = 0).
Each fragment begins with a normal header, so the structure of a
frame could be:
Figure 2: Example frame with FSE delimiter
0 1 2 3 4 5 6 7
+---+---+---+---+---+---+---+---+
| R | sequence | class | 1 |
+---+---+---+---+---+---+---+---+
| data |
: :
+---+---+---+---+---+---+---+---+
+ FSE + previous fragment implicitly E = 0
+---+---+---+---+---+---+---+---+
| R | sequence | class | 1 |
+---+---+---+---+---+---+---+---+
| data |
: :
+---+---+---+---+---+---+---+---+
| Frame | previous fragment implicitly E = 1
| CRC |
+---+---+---+---+---+---+---+---+
The value chosen for FSE is 0xDE (this is a relatively unlikely byte
to occur in today's data streams, it does not trigger octet stuffing
and triggers bit stuffing only for 1/8 of the possible preceding
bytes).
The remaining problem is that of data transparency. In the scheme
described so far, an FSE is always followed by a compact fragment
header. In these headers, the combination of a class field set to 7
with R=1 is reserved. Data transparency is achieved by making the
occurrence of an FSE byte followed by one of 0x8F, 0x9F, ... to 0xFF
special.
Figure 3: Data transparency with FSE bytes present
0 1 2 3 4 5 6 7
+---+---+---+---+---+---+---+---+
| R | sequence | class | 1 |
+---+---+---+---+---+---+---+---+
| data |
: :
+---+---+---+---+---+---+---+---+
+ FSE + fragment NOT terminated
+---+---+---+---+---+---+---+---+
| R | S | T | U | 1 | 1 | 1 | 1 | R always is 1
+---+---+---+---+---+---+---+---+
| data | fragment continues
: :
In a combination of FSE/0xnF (where n is the first four-bit field in
the second byte, RSTU in Figure 3), the n field gives a sequence of
four bits indicating where in the received data stream FSE bytes,
which cannot simply be transmitted in the data stream, are to be
added by the receiver:
0x8F: insert one FSE, back to data
0x9F: insert one FSE, copy two data bytes, insert one FSE, back to data
0xAF: insert one FSE, copy one data byte, insert one FSE, back to data
0xBF: insert one FSE, copy one data byte, insert two FSE bytes, back
to data
0xCF: insert two FSE bytes, back to data
0xDF: insert two FSE bytes, copy one data byte, insert one FSE, back
to data
0xEF: insert three FSE bytes, back to data
0xFF: insert four FSE bytes, back to data
The data bytes following the FSE/0xnF combinations and corresponding
to the zero bits in the N field may not be FSE bytes.
This scheme limits the worst case expansion factor by FSE processing
to about 25 %. Also, it is designed such that a single data stream
can either trigger worst-case expansion by octet stuffing (or by bit
stuffing) or worst-case FSE processing, but never both. Figure 4
illustrates the scheme in a few examples; FSE/0xnF pairs are written
in lower case.
Figure 4: Data transparency examples
Data stream FSE-stuffed stream
DD DE DF E0 DD de 8f DF E0
01 DE 02 DE 03 01 de af 02 03
DE DA DE DE DB de bf DA DB
DE DE DE DE DE DA de ff de 8f DA
In summary, the real-time frame format is a HDLC-like frame delimited
by flags and containing a final FCS as defined in [7], but without
address and control fields, containing as data a sequence of FSE-
stuffed fragments in compact fragment format, delimited by FSE bytes.
As a special case, the final FSE may occur as the last byte of the
data content (i.e. immediately before the FCS bytes) of the HDLC-like
frame, to indicate that the last fragment in the frame is suspended
and no final fragment is in the frame (e.g., because the desirable
maximum size of the frame has been reached).
7. Implementation notes
7.1. MRU Issues
The LCP parameter MRU defines the maximum size of the packets sent on
the link. Async-to-sync converters that are monitoring the LCP
negotiations on the link may interpret the MRU value as the maximum
HDLC frame size to be expected.
Implementations of this specification should preferably negotiate a
sufficiently large MRU to cover the worst-case 25 % increase in frame
size plus the increase caused by suspended fragments. If that is not
possible, the HDLC frame size should be limited by monitoring the
HDLC frame sizes and possibly suspending the current fragment by
sending an FSE with an empty final fragment (FSE immediately followed
by the end of the information field, i.e. by CRC bytes and a flag) to
be able to continue in a new HDLC frame. This strategy also helps
minimizing the impact of lengthening the HDLC frame on the safety of
the 16-bit FCS at the end of the HDLC frame.
7.2. Implementing octet-stuffing and FSE processing in one automaton
The simplest way to add real-time framing to an implementation may be
to perform HDLC processing as usual and then, on the result, to
perform FSE processing. A more advanced implementation may want to
combine the two levels of escape character processing. Note,
however, that FSE processing needs to wait until two bytes from the
HDLC frame are available and followed by a third to ensure that the
bytes are not the final HDLC FCS bytes, which are not subject to FSE
processing. I.e., on the reception of normal data byte, look for an
FSE in the second-to-previous byte, and, on the reception of a
frame-end, look for an FSE as the last data byte.
8. Negotiable options
The following options are already defined by MP [2]:
o Multilink Maximum Received Reconstructed Unit
o Multilink Short Sequence Number Header Format
o Endpoint Discriminator
The following options are already defined by MCML [5]:
o Multilink Header Format
o Prefix Elision
This document defines two new code points for the Multilink Header
Format option.
8.1. Multilink header format option
The multilink header format option is defined in [5]. A summary of
the Multilink Header Format Option format is shown below. The fields
are transmitted from left to right.
Figure 5: Multilink header format option
0 1 2 3
0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Type = 27 | Length = 4 | Code | # Susp Clses |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
As defined in [5], this LCP option advises the peer that the
implementation wishes to receive fragments with a format given by
the code number, with the maximum number of suspendable classes (see
below) given. This specification defines two additional values for
Code, in addition to those defined in [5]:
- Code = 11: basic and extended compact real-time fragment format
with classes, in FSE-encoded HDLC frame
- Code = 15: basic compact real-time fragment format with classes,
in FSE-encoded HDLC frame
An implementation MUST NOT request a combination of both LCP
Address-and-Control-Field-Compression (ACFC) and the code values 11
or 15 for this option.
The number of suspendable classes negotiated for the compact real-
time fragment format only limits the use of class numbers that allow
suspending. As class numbers of 7 and higher do not require
additional reassembly space, they are not subject to the class number
limit negotiated.
9. Security Considerations
Operation of this protocol is believed to be no more and no less
secure than operation of the PPP multilink protocol [2]. Operation
with a small sequence number range increases the likelihood that
fragments from different packets could be incorrectly reassembled
into one packet. While most such packets will be discarded by the
receiver because of higher-layer checksum failures or other
inconsistencies, there is an increase in likelihood that contents of
packets destined for one host could be delivered to another host.
Links that carry packets where this raises security considerations
SHOULD use the extended sequence number range for multi-fragment
packets.
10. References
[1] Bormann, C., "Providing Integrated Services over Low-bitrate
Links", RFC 2689, September 1999.
[2] Sklower, K., Lloyd, B., McGregor, G., Carr, D. and T.
Coradetti, "The PPP Multilink Protocol (MP)", RFC 1990, August
1996.
[3] Simpson, W., "PPP in Frame Relay", RFC 1973, June 1996.
[4] Andrades, R. and F. Burg, "QOSPPP Framing Extensions to PPP",
Work in Progress.
[5] Bormann, C., "The Multi-Class Extension to Multi-Link PPP", RFC
2686, September 1999.
[6] Simpson, W., Editor, "The Point-to-Point Protocol (PPP)", STD
51, RFC 1661, July 1994.
[7] Simpson, W., Editor, "PPP in HDLC-like Framing", STD 51, RFC
1662, July 1994.
[8] Bradner, S., "Key words for use in RFCs to Indicate Requirement
Levels", BCP 14, RFC 2119, March 1997.
11. Author's Address
Carsten Bormann
Universitaet Bremen FB3 TZI
Postfach 330440
D-28334 Bremen, GERMANY
Phone: +49.421.218-7024
Fax: +49.421.218-7000
EMail: cabo@tzi.org
Acknowledgements
The participants in a lunch BOF at the Montreal IETF 1996 gave useful
input on the design tradeoffs in various environments. Richard
Andrades, Fred Burg, and Murali Aravamudan insisted that there should
be a suspend/resume solution in addition to the pre-fragmenting one
defined in [5]. The members of the ISSLL subgroup on low bitrate
links (ISSLOW) have helped in coming up with a set of requirements
that shaped this solution.
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AI ELI5
On this page
§1The Delay Problem on Slow Links
This RFC is one piece of an architecture for carrying real-time multimedia, called integrated services, over low-bitrate links such as modem lines, ISDN B-channels and sub-T1 links. Its piece is the real-time encapsulation format: how packets are framed on the wire.
The motivation is simple arithmetic. A 1500 byte packet on a 28.8 kbit/s modem link keeps the link unavailable for real-time data for about 400 ms. That adds a worst-case delay that pushes round-trip times to at least a second, which is unacceptable for real-time conversation.
The document takes the suspend/resume approach. A true suspend/resume design can only be implemented on a type-1 sender, but it gives that sender the best possible delay. Type-1 and type-2 receivers can both implement the format. The RFC builds on RFC 1990 (PPP Multilink) and RFC 2686 (its multi-class extension).
A big packet on a slow line is like a very long truck on a narrow road. Everyone behind it has to wait, and a phone call cannot wait that long.
§3General Approach and Requirements
The requirements follow those of RFC 2686: predictability, robustness, and cooperation with PPP and existing hardware and firmware, including async-to-sync converters. A suspend/resume design can give better worst-case latency than the pre-fragmenting design of that RFC, and since it needs a new encapsulation anyway, it can also be a little more efficient. Operation over multiple links is only a partial non-requirement: the format is based on PPP Multilink, but many uses involve a single link.
Plain multilink is a poor fit for suspension. The "end" bit sits in the multilink header, which is the wrong place for suspend/resume. A suspendable packet has to be sent with the end bit off and usually closed later with an empty fragment, so the minimum overhead is twice the multilink header size (six bytes, including a compressed multilink protocol field) plus one PPP framing of three bytes. Each suspension costs another six bytes.
The RFC therefore introduces two new features: a compact fragment format and header, and a real-time frame format.
The old way needed a long label on every piece, like writing a full address on each page of a letter. This RFC shortens the label so pausing costs less.
§4Compact and Extended Fragment Headers
The compact fragment format is an optional multilink fragment format tuned for single-link use and frequent suspension. Its header is one octet: an R bit, a three-bit sequence number, a three-bit class field, and a least significant bit that is always 1. That last bit helps HDLC chips that treat the least significant bit of an address specially. The multilink protocol identifier is not sent at all, which needs prior negotiation, as with address and control field compression.
The R bit is the inverse of the multilink B bit: R = 1 means this fragment resumes a packet that has already been started. If the class field is 7, R MUST never be 1, so class 7 frames cannot be suspended. This also avoids a header byte of 0xFF, which would be confused with the start of an LCP negotiation.
When the class field is 7 the sequence field is free, so it selects eight more classes. The effective class number is 0 to 6 for class fields 0 to 6, and 7 to 14 for class field 7. Classes 0 to 6 are suspendable; classes 7 to 14 are for non-suspendable high-priority traffic such as highly compressed voice streams.
For multiple links, a three-bit sequence number is rarely enough, so an optional extended compact fragment format uses two octets. The first octet holds R, the three least significant sequence bits, the class and a 0 in the last bit. The second octet holds seven more sequence bits and ends in a 1. Each fragment says which format it uses, and one of the two formats SHOULD be used consistently within each suspendable class.
The label on each piece is squeezed into one small byte: is this a continuation, which piece number, and how urgent. A longer two-byte label exists for when many roads are used.
| Field | Name | Size | Value | Description |
|---|---|---|---|---|
R | R | 1 bits | 1 means this fragment resumes a packet already started. | |
SEQUENCE | Sequence | 3 bits | Three-bit sequence number used for loss detection. | |
CLASS | Class | 3 bits | Class 0 to 6, or 7 for the extra classes 7 to 14. | |
LSB | 1 | 1 bits | 1 | Always 1 in the compact format. |
§6The Real-Time Frame and the FSE Byte
The real-time frame keeps the usual HDLC-like frame so existing synchronous HDLC chips and async-to-sync converters still work. The missing piece is the multilink E bit, which says a fragment is the last of its packet. Here the end of a normal frame implicitly means E = 1, so a finished packet triggers a receive interrupt even on type-2 receivers.
A fragment that is being suspended ends inside the frame with a special fragment suspend escape byte, FSE, whose value is 0xDE. Everything before the last FSE counts as suspended (E = 0). A frame may even end with an FSE, meaning its last fragment is suspended and no final fragment follows. Each fragment starts with its own compact header. The scheme does not apply to frames that start with 0xFF, the standard PPP address field, and an implementation MUST NOT request both address and control field compression and this format.
Data transparency is the catch: real data can contain 0xDE. After an FSE the receiver expects a header, and a class 7 header with R = 1 is reserved. So an FSE followed by one of 0x8F, 0x9F up to 0xFF is special. The high four bits of that second byte tell the receiver where to re-insert FSE bytes that were removed from the data. For example 0x8F means insert one FSE and go back to data, and 0xFF means insert four FSE bytes. The worst-case expansion from this is about 25 %, and a data stream can trigger worst-case FSE expansion or worst-case octet or bit stuffing, but never both.
A special marker byte means "pausing here". If the real message happens to contain that marker, a small code after it tells the receiver to put the markers back, like spelling out a word that would otherwise be mistaken for a command.
DD DE DF E0 -> DD de 8f DF E0
01 DE 02 DE 03 -> 01 de af 02 03
DE DA DE DE DB -> de bf DA DB
DE DE DE DE DE DA -> de ff de 8f DA§7Implementation Notes
Two practical points are covered. First, the LCP maximum receive unit (MRU) limits packet size, and async-to-sync converters watching LCP may treat it as the largest HDLC frame to expect. Implementations should preferably negotiate an MRU big enough for the worst-case 25 % growth plus the growth from suspended fragments. If that is not possible, the sender should watch frame sizes and suspend the current fragment by sending an FSE followed by an empty final fragment, then continue in a new HDLC frame. That also limits the effect of longer frames on the safety of the 16-bit FCS.
Second, the simplest implementation does normal HDLC processing first and FSE processing on the result. A combined automaton must wait until two bytes are available and a third has followed, so the final FCS bytes are not mistaken for data.
If the road has a height limit, keep the load small enough to fit, or split it into two trips.
§8Negotiating the Format
Negotiation reuses options from PPP Multilink (maximum received reconstructed unit, short sequence number header format, endpoint discriminator) and from the multi-class extension (multilink header format, prefix elision). This RFC adds two new code points to the Multilink Header Format option, which is LCP option type 27 with length 4, a code byte and a count of suspendable classes.
Code 11 means the basic and extended compact real-time fragment format with classes in an FSE-encoded HDLC frame. Code 15 means the basic compact format only. The negotiated class limit only restricts suspendable class numbers; classes 7 and higher need no extra reassembly space and are not subject to it.
Before talking, both ends agree which kind of shortened label they will use, like choosing a secret handshake.
- 11Basic and extended — Basic and extended compact real-time fragment format with classes, in FSE-encoded HDLC frame.
- 15Basic only — Basic compact real-time fragment format with classes, in FSE-encoded HDLC frame.
§9Security Considerations
The RFC says operation is believed to be no more and no less secure than PPP Multilink. One difference comes from the small sequence number range: fragments from different packets could be wrongly reassembled into one packet. Most such packets would be discarded because of higher-layer checksum failures, but contents of packets for one host could be delivered to another. Links where this matters SHOULD use the extended sequence number range for multi-fragment packets.
With very short page numbers, pages from two letters could get shuffled together. Using longer page numbers makes mix-ups much less likely.