RFC 2947 PROPOSED STANDARD TELNET · ENCRYPTION · TRIPLE-DES

Telnet 3DES CFB: Telnet Encryption: DES3 64 bit Cipher Feedback

How to protect a Telnet session with Triple-DES in cipher feedback mode, using 64-bit blocks.

On rfc-editor.org ↗
PUBLISHED
September 2000
AUTHORS
J. Altman
STREAM
Legacy
ENCRYPTION TYPE
DES3_CFB64 (3)
INITIAL VECTOR
8 bytes (64 bits), sent in clear text
BLOCK SIZE
64 bits (8 bytes)
MINIMUM DEFAULT KEY
16 bytes
SUBOPTION COMMANDS
CFB64_IV (1), CFB64_IV_OK (2), CFB64_IV_BAD (3)
KEYS DERIVED
Up to 6 DES keys of 8 bytes
DOI
10.17487/RFC2947

RFC text

Contents
Original text · RFC Editor View on rfc-editor.org ↗
Network Working Group                                           J. Altman
Request for Comments: 2947                            Columbia University
Category: Standards Track                                  September 2000


             Telnet Encryption: DES3 64 bit Cipher Feedback

Status of this Memo

   This document specifies an Internet standards track protocol for the
   Internet community, and requests discussion and suggestions for
   improvements.  Please refer to the current edition of the "Internet
   Official Protocol Standards" (STD 1) for the standardization state
   and status of this protocol.  Distribution of this memo is unlimited.

Copyright Notice

   Copyright (C) The Internet Society (2000).  All Rights Reserved.

Abstract

   This document specifies how to use the Triple-DES (data encryption
   standard) encryption algorithm in cipher feedback mode with the
   telnet encryption option.

1.  Command Names and Codes

   Encryption Type

      DES3_CFB64       3

   Suboption Commands

      CFB64_IV         1
      CFB64_IV_OK      2
      CFB64_IV_BAD     3

2.  Command Meanings

   IAC SB ENCRYPT IS DES3_CFB64 CFB64_IV <initial vector> IAC SE

   The sender of this command generates a random 8 byte initial vector,
   and sends it to the other side of the connection using the CFB64_IV
   command.  The initial vector is sent in clear text.  Only the side of
   the connection that is WILL ENCRYPT may send the CFB64_IV command.

   IAC SB ENCRYPT REPLY DES3_CFB64 CFB64_IV_OK IAC SE IAC SB ENCRYPT
   REPLY DES3_CFB64 CFB64_IV_BAD IAC SE

     The sender of these commands either accepts or rejects the initial
     vector received in a CFB64_IV command.  Only the side of the
     connection that is DO ENCRYPT may send the CFB64_IV_OK and
     CFB64_IV_BAD commands.  The CFB64_IV_OK command MUST be sent for
     backwards compatibility with existing implementations; there really
     isn't any reason why a sender would need to send the CFB64_IV_BAD
     command except in the case of a protocol violation where the IV
     sent was not of the correct length (i.e., 8 bytes).

3.  Implementation Rules

   Once a CFB64_IV_OK command has been received, the WILL ENCRYPT side
   of the connection should do keyid negotiation using the ENC_KEYID
   command.  Once the keyid negotiation has successfully identified a
   common keyid, then START and END commands may be sent by the side of
   the connection that is WILL ENCRYPT.  Data will be encrypted using
   the DES3 64 bit Cipher Feedback algorithm.

   If encryption (decryption) is turned off and back on again, and the
   same keyid is used when re-starting the encryption (decryption), the
   intervening clear text must not change the state of the encryption
   (decryption) machine.

   If a START command is sent (received) with a different keyid, the
   encryption (decryption) machine must be re-initialized immediately
   following the end of the START command with the new key and the
   initial vector sent (received) in the last CFB64_IV command.

   If a new CFB64_IV command is sent (received), and encryption
   (decryption) is enabled, the encryption (decryption) machine must be
   re-initialized immediately following the end of the CFB64_IV command
   with the new initial vector, and the keyid sent (received) in the
   last START command.

   If encryption (decryption) is not enabled when a CFB64_IV command is
   sent (received), the encryption (decryption) machine must be re-
   initialized after the next START command, with the keyid sent
   (received) in that START command, and the initial vector sent
   (received) in this CFB64_IV command.

4.  Algorithm

   DES3 64 bit Cipher Feedback

                 key1       key2       key3
                  |          |          |
                  v          v          v
              +-------+  +-------+  +-------+
           +->| DES-e |->| DES-d |->| DES-e |-- +
           |  +-------+  +-------+  +-------+   |
           |                                    v
   INPUT --(-------------------------------->(+)+---> DATA
           |                                    |
           +------------------------------------+


   Given:
   iV: Initial vector, 64 bits (8 bytes) long.
   Dn: the nth chunk of 64 bits (8 bytes) of data to encrypt (decrypt).
   On: the nth chunk of 64 bits (8 bytes) of encrypted (decrypted) output.

   V0 = DES-e(DES-d(DES-e(iV, key1),key2),key3)
   On = Dn ^ Vn
   V(n+1) = DES-e(DES-d(DES-e(On, key1),key2),key3)

5.  Integration with the AUTHENTICATION telnet option

   As noted in the telnet ENCRYPTION option specifications, a keyid
   value of zero indicates the default encryption key, as might be
   derived from the telnet AUTHENTICATION option.  If the default
   encryption key negotiated as a result of the telnet AUTHENTICATION
   option contains less than 16 bytes, then the DES3_CFB64 option must
   not be offered or used as a valid telnet encryption option.

   The following rules are to be followed for creating three DES
   encryption keys based upon the available encrypt key data:

     keys_to_use = bytes of key data / DES block size (8 bytes)

   where the keys are labeled "key1" through "key6" with "key1" being
   the first 8 bytes; "key2" the second 8 bytes; ... and "key6" being
   sixth 8 bytes (if available).

    When two keys are available:

    . data sent from the server is encrypted with key1, decrypted with
      key2, and encrypted with key1;

    . data sent from the client is encrypted with key2, decrypted with
      key1, and encrypted with key2

   When three keys are available:

    . data sent from the server is encrypted with key1, decrypted with
      key2, and encrypted with key3;

    . data sent from the client is encrypted with key2, decrypted with
      key3, and encrypted with key1

   When four keys are available:

    . data sent from the server is encrypted with key1, decrypted with
      key2, and encrypted with key3;

    . data sent from the client is encrypted with key2, decrypted with
      key4, and encrypted with key1

   When five keys are available:

    . data sent from the server is encrypted with key1, decrypted with
      key2, and encrypted with key3;

    . data sent from the client is encrypted with key2, decrypted with
      key4, and encrypted with key5

   When six keys are available:

    . data sent from the server is encrypted with key1, decrypted with
      key2, and encrypted with key3;

    . data sent from the client is encrypted with key4, decrypted with
      key5, and encrypted with key6

    In all cases, the keys used by DES3_CFB64 must have their parity
    corrected after they are determined using the above algorithm.

     Note that the above algorithm assumes that it is safe to use a
     non-DES key (or part of a non-DES key) as a DES key.  This is not
     necessarily true of all cipher systems, but we specify this
     behaviour as the default since it is true for most authentication
     systems in popular use today, and for compatibility with existing
     implementations.  New telnet AUTHENTICATION mechanisms may specify
     alternative methods for determining the keys to be used for this
     cipher suite in their specification, if the session key negotiated
     by that authentication mechanism is not a DES key and and where
     this algorithm may not be safely used.

6.  Security Considerations

   Encryption using Cipher Feedback does not ensure data integrity; the
   active attacker has a limited ability to modify text, if he can
   predict the clear-text that was being transmitted.  The limitations
   faced by the attacker (that only 8 bytes can be modified at a time,
   and the following 8-byte block of data will be corrupted, thus making
   detection likely) are significant, but it is possible that an active
   attacker still might be able to exploit this weakness.

   The tradeoff here is that adding a message authentication code (MAC)
   will significantly increase the number of bytes needed to send a
   single character in the telnet protocol, which will impact
   performance on slow (i.e. dialup) links.

7.  Acknowledgments

   This document was based on the "Telnet Encryption: DES 64 bit Cipher
   Feedback" document originally written by Dave Borman of Cray Research
   with the assistance of the IETF Telnet Working Group.

Author's Address

   Jeffrey Altman, Editor
   Columbia University
   612 West 115th Street Room 716
   New York NY 10025 USA

   Phone: +1 (212) 854-1344
   EMail: jaltman@columbia.edu

Full Copyright Statement

   Copyright (C) The Internet Society (2000).  All Rights Reserved.

   This document and translations of it may be copied and furnished to
   others, and derivative works that comment on or otherwise explain it
   or assist in its implementation may be prepared, copied, published
   and distributed, in whole or in part, without restriction of any
   kind, provided that the above copyright notice and this paragraph are
   included on all such copies and derivative works.  However, this
   document itself may not be modified in any way, such as by removing
   the copyright notice or references to the Internet Society or other
   Internet organizations, except as needed for the purpose of
   developing Internet standards in which case the procedures for
   copyrights defined in the Internet Standards process must be
   followed, or as required to translate it into languages other than
   English.

   The limited permissions granted above are perpetual and will not be
   revoked by the Internet Society or its successors or assigns.

   This document and the information contained herein is provided on an
   "AS IS" basis and THE INTERNET SOCIETY AND THE INTERNET ENGINEERING
   TASK FORCE DISCLAIMS ALL WARRANTIES, EXPRESS OR IMPLIED, INCLUDING
   BUT NOT LIMITED TO ANY WARRANTY THAT THE USE OF THE INFORMATION
   HEREIN WILL NOT INFRINGE ANY RIGHTS OR ANY IMPLIED WARRANTIES OF
   MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.

Acknowledgement

   Funding for the RFC Editor function is currently provided by the
   Internet Society.

AI ELI5

On this page
PROBLEMThe Telnet encryption option needs concrete ciphers, each with its own type code, setup commands and key rules.
MECHANISMThis RFC defines Triple-DES in cipher feedback mode as encryption type 3. The sender announces a random 8-byte initial vector, the receiver accepts it, and keys are cut from the authentication key.
THE CATCHIt gives confidentiality but not integrity: an active attacker has a limited ability to modify predictable text, which the RFC accepts to avoid the cost of a MAC on slow links.

§1Triple-DES in Cipher Feedback Mode for Telnet

RFC 2947 plugs one more cipher into the Telnet encryption option. It defines how to use Triple-DES (the data encryption standard applied three times) in cipher feedback mode, with 64-bit chunks, to protect a Telnet session.

The document does not describe Telnet encryption as a whole. It only fills in the pieces a cipher must supply: a type code, a few suboption commands for exchanging an initial vector, the rules for restarting the cipher, the algorithm itself and the way to build keys from an authentication exchange.

Telnet already has a way to say "let's scramble our chat". This document picks one scrambling recipe, Triple-DES, and writes down exactly how to use it.

§2Command Names and Meanings

The cipher is encryption type DES3_CFB64, code 3. Three suboption commands carry the initial vector (IV) setup: CFB64_IV (1), CFB64_IV_OK (2) and CFB64_IV_BAD (3).

The side that is WILL ENCRYPT generates a random 8-byte initial vector and sends it in clear text with CFB64_IV. Only that side may send this command. The side that is DO ENCRYPT answers with CFB64_IV_OK or CFB64_IV_BAD, and only that side may send those replies.

CFB64_IV_OK MUST be sent, for backwards compatibility with existing implementations. The RFC sees no reason to send CFB64_IV_BAD except after a protocol violation, such as an IV that is not 8 bytes long.

One side picks a random starting number and tells the other side. The other side says "got it" so both can start scrambling the same way.

CODES DEFINED BY RFC 2947
  • 3DES3_CFB64 — Encryption type.
  • 1CFB64_IV — Sends the random 8-byte initial vector, in clear text.
  • 2CFB64_IV_OK — Accepts the IV. MUST be sent.
  • 3CFB64_IV_BAD — Rejects the IV, e.g. wrong length.

§3Starting, Stopping and Restarting Encryption

Once CFB64_IV_OK has been received, the WILL ENCRYPT side should negotiate a key identifier (keyid) with the ENC_KEYID command. When a common keyid is found, that side may send START and END commands, and data is then encrypted with the DES3 64 bit Cipher Feedback algorithm.

The RFC then lists when the encryption (decryption) machine must be re-initialized:

  • If encryption is turned off and on again with the same keyid, the clear text in between must not change the state of the machine.
  • A START with a different keyid re-initializes it right after the command, using the new key and the IV from the last CFB64_IV.
  • A new CFB64_IV while encryption is enabled re-initializes it right after the command, using the new IV and the keyid from the last START.
  • A CFB64_IV while encryption is not enabled waits: the machine is re-initialized after the next START, with that command's keyid and this IV.

Whenever the key or the starting number changes, both sides reset their scrambler at the same moment. If they did not, they would stop understanding each other.

IV SETUP BEFORE ENCRYPTION STARTS
WILL ENCRYPT sideDO ENCRYPT side
  1. CFB64_IVRandom 8-byte initial vector, in clear text.
  2. CFB64_IV_OKIV accepted.
  3. ENC_KEYIDKeyid negotiation.
  4. STARTData is now encrypted.

§4The Algorithm

The cipher works on 64-bit (8-byte) chunks. iV is the 64-bit initial vector, Dn is the nth chunk of data to encrypt (decrypt) and On is the nth chunk of output. One Triple-DES step is DES encrypt with key1, DES decrypt with key2, then DES encrypt with key3.

V0 = DES-e(DES-d(DES-e(iV, key1),key2),key3)
On = Dn ^ Vn
V(n+1) = DES-e(DES-d(DES-e(On, key1),key2),key3)

The key point of cipher feedback is the last line: the next block of keystream is made by running the previous output chunk On through the Triple-DES step. The output is XORed with the input data.

The scrambler makes a secret strip of numbers and mixes it into your message. Each new piece of the strip is made from the scrambled message so far.

§5Getting Keys from Telnet Authentication

A keyid of zero means the default encryption key, such as one derived from the Telnet AUTHENTICATION option. If that default key has fewer than 16 bytes, DES3_CFB64 must not be offered or used.

The available key data is cut into 8-byte DES keys, labeled key1 through key6 (key1 is the first 8 bytes, and so on). How many keys there are decides which keys the server and the client use for their encrypt, decrypt, encrypt steps. Server-to-client data always uses the pattern shown for the server, and client-to-server data uses the client pattern. In all cases the keys must have their parity corrected after they are chosen.

The RFC admits that this assumes it is safe to use a non-DES key, or part of one, as a DES key. That is not true of every cipher system, but it is the default because it holds for most authentication systems in use and keeps compatibility with existing implementations. New AUTHENTICATION mechanisms may define their own key derivation if their session key is not a DES key.

The secret from logging in is chopped into pieces, and the pieces are handed out as keys. The server and the client use them in different orders, so each direction has its own lock.

WHICH KEYS DO THE ENCRYPT, DECRYPT, ENCRYPT STEPS
Keys availableServer sendsClient sends
Twokey1, key2, key1key2, key1, key2
Threekey1, key2, key3key2, key3, key1
Fourkey1, key2, key3key2, key4, key1
Fivekey1, key2, key3key2, key4, key5
Sixkey1, key2, key3key4, key5, key6

§6Security Considerations

Cipher Feedback encryption does not ensure data integrity. An active attacker who can predict the clear text has a limited ability to modify it. The limits are real: only 8 bytes can be changed at a time, and the following 8-byte block is corrupted, which makes detection likely. Still, the RFC says an active attacker might exploit the weakness.

The trade-off is performance. Adding a message authentication code (MAC) would greatly increase the bytes needed to send a single character over Telnet, which hurts slow (dialup) links.

The scrambling hides the message but does not stop someone from tampering with it. A tamper-proof seal would make every little message much bigger, which is slow on slow connections.