RFC 1412 EXPERIMENTAL AUTHENTICATION · TELNET · CRYPTOGRAPHY

Telnet SPX: Telnet Authentication: SPX

Use SPX public-key authentication for Telnet sessions.

On rfc-editor.org ↗
PUBLISHED
January 1993
AUTHORS
K. Alagappan
STREAM
IETF
AUTHENTICATION TYPE CODE
3 (SPX)
ENCRYPTION KEY SIZE
8 bytes
DOI
10.17487/RFC1412

RFC text

Contents
Original text · RFC Editor View on rfc-editor.org ↗
Network Working Group                                       K. Alagappan
Request for Comments: 1412                 Digital Equipment Corporation
                                                            January 1993


                       Telnet Authentication: SPX

Status of this Memo

   This memo defines an Experimental Protocol for the Internet
   community.  Discussion and suggestions for improvement are requested.
   Please refer to the current edition of the "IAB Official Protocol
   Standards" for the standardization state and status of this protocol.
   Distribution of this memo is unlimited.

1. Command Names and Codes

   Authentication Types

      SPX          3

   Suboption Commands

      AUTH         0
      REJECT       1
      ACCEPT       2

2.  Command Meanings

   IAC SB AUTHENTICATION IS <authentication-type-pair> AUTH
   <SPX authentication token> IAC SE

      This is used to pass the SPX authentication token to the remote
      side of the connection.  (A document which describes the
      authentication token syntax is forthcoming.)  The first octet of
      the <authentication-type-pair> value is SPX.  The second octet is
      a modifier to the SPX authentication type.

   IAC SB AUTHENTICATION REPLY <authentication-type-pair> ACCEPT
   <mutual response> IAC SE

      This command indicates that the authentication was successful.
      After an SPX authentication exchange, both sides have securely
      established a random 8-byte key to be used as the default key for
      the ENCRYPTION option.  If the AUTH_HOW_MUTUAL bit is set in the
      second octet of the authentication-type-pair, the sender includes
      the mutual response bytes.  The receiver of the ACCEPT command
      compares the "mutual response" with its expected mutual response.

      (A document which describes the mutual response syntax is forth
      coming.)  If the AUTH_HOW_ONE_WAY bit is set in the second octet
      of the authentication-type-pair, the sender includes zero bytes of
      mutual response.

   IAC SB AUTHENTICATION REPLY <authentication-type-pair> REJECT
   <optional reason for rejection> IAC SE

      This command indicates that the authentication was not successful,
      and if there is any more data in the sub-option, it is an ASCII
      text message of the reason for the rejection.

3.  Implementation Rules

   Every command after the first AUTHENTICATION IS must carry the same
   set of modifiers (e.g., CLIENT|MUTUAL) for subsequent AUTHENTICATION
   IS and AUTHENTICATION REPLY commands.

   If the second octet of the authentication-type-pair has the AUTH_WHO
   bit set to AUTH_WHO_CLIENT, then the client sends the initial AUTH
   command, and the server responds with either ACCEPT or REJECT.

   If the second octet of the authentication-type-pair has the AUTH_WHO
   bit set to AUTH_WHO_SERVER, then the server sends the initial AUTH
   command, and the client responds with either ACCEPT or REJECT.

4.  Examples

   User "joe" may wish to log in as user "pete" on machine "foo".  If
   "pete" has set things up on "foo" to allow "joe" access to his
   account, then the client would send IAC SB AUTHENTICATION NAME "pete"
   IAC SE IAC SB AUTHENTICATION IS SPX AUTH <joe's spx authentication
   token> IAC SE.  The server would then authenticate the user as "joe"
   from the token information, and the server would send back either
   ACCEPT or REJECT.  If mutual authentication is being used, the server
   would include in the ACCEPT message, a mutual response.  The
   authorization check to see if "pete" is allowing "joe" to use his
   account is made after the authentication exchange is complete.
   Therefore, it is possible for the client to receive an ACCEPT
   response (based on the authentication token), but for joe to be
   denied access to log in to pete's account.

       Client                           Server
                                        IAC DO AUTHENTICATION
       IAC WILL AUTHENTICATION

       [ The server is now free to request authentication information.
         ]

                                        IAC SB AUTHENTICATION SEND SPX
                                        CLIENT|MUTUAL SPX CLIENT|ONE_WAY
                                        IAC SE

       [ The server has requested mutual SPX authentication.  If mutual
         authentication is not supported, then the server is willing to
         do one-way SPX authentication.  ]

       [ The client will now respond with the name of the user that it
         wants to log in as, and the SPX authentication token.  ]

       IAC SB AUTHENTICATION NAME
       "pete" IAC SE
       IAC SB AUTHENTICATION IS SPX
       CLIENT|MUTUAL AUTH <spx
       authentication token
       information> IAC SE

       [ The server responds with an ACCEPT command to state that the
         authentication was successful.  ]

       [ If AUTH_HOW_MUTUAL, the server responds with the mutual
         response so the client can verify that it is really talking to
         the right server.  ]

       [ If AUTH_HOW_ONE_WAY, the server responds with a NULL mutual
         response, since the client is willing to trust the server
         already.  ]

                                        IAC SB AUTHENTICATION REPLY SPX
                                        CLIENT|MUTUAL ACCEPT <mutual
                                        response> IAC SE

Security Considerations

   The ability to negotiate a common authentication mechanism between
   client and server is a feature of the authentication option that
   should be used with caution.  When the negotiation is performed, no
   authentication has yet occurred.  Therefore, each system has no way
   of knowing whether or not it is talking to the system it intends.  An
   intruder could attempt to negotiate the use of an authentication
   system which is either weak, or already compromised by the intruder.

Author's Address

   Kannan Alagappan
   Digital Equipment Corporation
   550 King Street, LKG1-2/A19
   Littleton, MA 01460

   EMail: kannan@sejour.lkg.dec.com

   Mailing List: telnet-ietf@CRAY.COM


   The working group can be contacted via the current chair:

   Steve Alexander
   INTERACTIVE Systems Corporation
   1901 North Naper Boulevard
   Naperville, IL 60563-8895

   Phone: (708) 505-9100 x256
   EMail: stevea@isc.com

AI ELI5

On this page
PROBLEMTelnet needed an alternative authentication mechanism using public-key cryptography rather than shared-secret approaches like Kerberos.
MECHANISMTelnet's authentication option supports SPX, a public-key authentication system where the client sends an SPX authentication token and the server validates it, with optional mutual authentication via a response token.
EXPERIMENTAL MECHANISMSystems with SPX can authenticate Telnet sessions using public-key cryptography.

§1SPX Authentication for Telnet

SPX is a public-key authentication system that can be used with Telnet's authentication option as an alternative to ticket-based systems like Kerberos. This document specifies how SPX authentication integrates with Telnet. The authentication type is identified as SPX (code 3). Unlike Kerberos which uses pre-issued tickets, SPX uses an authentication token that is sent by the client and verified by the server. The server can optionally provide a mutual response to prove its identity to the client. Both sides establish a shared 8-byte encryption key during the authentication exchange for use with Telnet's Encryption option.

SPX is another way to prove who you are when you log into a remote computer. It uses special public and secret keys instead of a ticket from a central server.

§2The SPX Exchange Protocol

The SPX authentication mechanism uses three commands: AUTH sends the SPX authentication token from one party to the other; ACCEPT indicates successful authentication, optionally including a mutual response; and REJECT indicates failure with an optional reason message. If mutual authentication is negotiated (AUTH_HOW_MUTUAL bit set), the server includes a mutual response in the ACCEPT message that the client can verify to ensure it is communicating with the legitimate server. The mutual response syntax is defined in a separate forthcoming document. If only one-way authentication is negotiated (AUTH_HOW_ONE_WAY), the server includes zero bytes in the mutual response. A shared 8-byte random key is securely established during the authentication exchange for use as the default encryption key.

The client sends an SPX token proving who it is. The server checks it and sends back accept or reject. If they want to check each other, the server can also prove it is the real server with a response token.

§3Protocol Rules and Authorization

The protocol supports client-initiated and server-initiated authentication modes. If the AUTH_WHO bit is set to AUTH_WHO_CLIENT, the client sends the initial AUTH command and the server responds. If it is set to AUTH_WHO_SERVER, the direction is reversed. Once the initial authentication mode is established, all subsequent AUTHENTICATION commands must carry the same set of modifiers to maintain protocol consistency. Importantly, authentication and authorization are separate steps: the server authenticates the user identity from the token, but authorization (deciding if that user can access a requested account) happens after the authentication exchange completes. This allows the server to reject access even when authentication succeeds.

The rules say who goes first and make sure both sides stay consistent. Proving who you are (authentication) is different from deciding if you are allowed to use an account (authorization).